Jack the Lumberjack

By

Mikkel Juul Jensen, Liva Stubbe Teglbjærg, Rasmus Nagel & Mikkel Balslev

Click to image to play!

This is a prototype on a one button game. 

It is an early morning and deep in a forest - probably in Norway - The Lumberjack Jack is working at the conveyer belt. Chop the wood to gain points so Jack can get food. He will lose life though if he hits the rocks which found their place on the belt as well!

Thoughts

As simple as one clickers go. This small game tests the players skill to timely push a button according to the visual representations of desired elements and strain from pushing at others. In an early morning in a random norwegian forest a lonely woodchopper is working hard to chop up wood as it approaches on the conveyor belt. Unfortunately the sorting machine has broken down resulting in occasionally misplacements of stones instead of wood. Sadly there is only a limited amount of times that a norwegian axe can handle to be smashed into rock, so the woodchopper has to be especially careful not to hit rock.

Again Agõn and Ludus is in the mainseat in this game as the player has to watch the incoming elements and time the chopping in a very strict rule based game with minimal player control. Furthermore points is included in the game also strengthening Ludus. A very small amount of mimicry could be present, based on if the player choses to fully immerse themselves as being the woodchopper.

MDA:

M: One button, timed

D: Partially slow paced gameplay

A: Serenity and meditational

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