Reign

By

Christian Carvelli, Luisa Zurlo, Nicola Zaltron, Rasmus Nagel and Sarah Grossi

Assignment:

  • Make a game based on n emotion
  • Analog game
  • 3-5 players
  • No board, but token or cards are allowed
  • Replayable

The Role cards

Event cards

In cardgame , game , itu , reign
,
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Thoughts

Skill based - again with a hint of Alea as the cards are given at random.

MDA:

M: Drawing cards, Trading, using abilities and talking/ arguing.

D: Aimed for a small and quick game, with fast paced dynamics and quick turns.

A: This game is specifically based over an desired emotional outcome in the player: Greed. Specifically an overshadowing greed where the players should choose to betray partners and alliances to gains valuables.

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