Immortal Cards
By Rasmus R. Nagel & Mikkel Jonas Juul Jensen
A game about achieving immortality. This can be done through different means: Cybernetics, Biological research or Spirituality! Challenge your friends in this short, easy to play card game!
<-- Click the image to download the game package!
Assignment:
Can be either digital or analog
Has to include some kind of economy
Gameplay condition: The game has only one loser
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Choice:
Analog card game
Ressources are implemented as a means to reach the winning condition
Idea
The Immortal Card Game is a card game in which 2 to 6 players duel to first ascend into immortality. The winner is the player who achieves ascension first, and the loser is the player to achieve ascension last. Playing multiple matches the winner gets an incremental advantage when starting the next game, while the loser gets a disadvantage.
Click here for Explanatory PDF
And
Balancing and Playtesting
Card games can be notoriously hard to balance, before actually testing out the core gameplay.
Through the initial test of the game we found the game to be a bit too slow, and as such tried to make adjustments accordingly. For example we introduced a new starting bank - one that generates universal resources from the start of the game.
Going forward, we might try out the game in other core setups (deck-building or drafting etc.)
MDA:
M: Can choose to pick a card each turn out of randomly chosen cards. Hold back or trade each turn. Chose a direction and strategy toward one or more of the winning conditions. Verbally affecting the opponent.
D: optimally the game dynamics would be somehow fast paced, strategical and replayable in the same way as the card game: Asshole. This turns out to be hugely dependent open the players learning all the cards by heart.
A: Excitement, basic human need for establishment and collecting